Gren crouched down to inspect the remnants of the vicious beast that had attacked their camp in the early hours of the morning, the lightning strike brought down by the cleric had left a gaping hole in its middle, the inexperienced wizard named Robin observed the thing with a look of mild horror. “Well, she ain’t subtle, but she’s effective.” He gave Robin a look and then glanced back the cleric.
In an effort to reclaim my weekends, I joined my small group of friends in a weekly Dungeons and Dragons (D&D) game, every Saturday evening. Now you have to understand Dungeons and Dragons were part of why I first dreamt of being an illustrator. I have always had the mindset of a dreamer, and when I was introduced to the world of roleplaying in a medieval-inspired adventure world as a teenager, I was sold. I mean, who doesn’t want to be a warrior or wizard that can fight dragons and cast magic?! And the books were so beautifully illustrated.
Water lapped against the side of the warship but otherwise, it was dead silent. They had been locked up in the brig for the better part of a day, after the ship they sought passage on had been boarded.
I'm a big fan of Critical Role and I have been wanting to do some fan art for the show for a long time when Matthew Mercer described Marion, The Ruby of the Sea, mother of Jester, I could no longer resist. I had to paint her!
“Her ribs still felt bruised and her knuckles raw. It had been five days since the last fight, just five days but she already felt the itch for another. Usually, she would go longer between fights to recover, but not this time. She was frustrated and she knew only one way to calm her emotions.
Like many other children of the 80s and 90s, I have enjoyed playing Dungeons & Dragons (D&D) since my teenage years. My first experience with it was Baldur’s Gate II and I was immediately hooked. D&D opened this fantastical world to me and was one of the reasons I became obsessed with creating art